﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace Curling
{
    public class BroomManager
    {
        public static bool IsShowBroom { get; set; }

        public static double X { get; set; }
        public static double Y { get; set; }
        public static double Intensity { get; set; }

        public static void Reset()
        {
            Intensity = 0.0;
        }

        public static void Update(double Force)
        {
            Intensity += Math.Abs(Force);
        }
    }
}
